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On February 24, 2025, the tech community was rocked by alarming news regarding NVIDIA's GeForce RTX 5000 series graphics cards, particularly the RTX 5090 model. Reports surfaced indicating that certain retail units were missing rendering units, severely impacting their performance. This scandal broke when a user known as "Wuxi Gamer" posted on the TechPowerUp forum, revealing that their Zotac RTX 5090 Solid was showing a lower number of ROPs (Raster Operations Pipelines) than expected in GPU-Z. Despite the user’s attempts to resolve the dilemma—ranging from updating drivers to switching between BIOS versions that came with the card—nothing seemed to rectify the issue.
Upon thorough authentication, TechPowerUp confirmed that the problematic graphics card contained only 168 ROP units instead of the standard 176 expected for an RTX 5090. While it might seem trivial, losing eight ROP units translates to a notable 4.54% decrease in the GPU's rasterization capabilities. In the competitive world of graphics processing, even minor reductions can lead to significant performance degradation.
This degradation became painfully clear in real-world benchmarks. When tested with the renowned game "Elden Ring" at 4K resolution, the flawed graphics card underperformed by 5.6% when compared to the Founders Edition, and it fell behind the ASUS ROG Astral RTX 5090 OC by as much as 8.4%. Indicators such as 3DMark Time Spy Extreme further highlighted the issue, as the tested card only managed a score of 22621, which paled in comparison to the Founders Edition's 25439 and the Gigabyte Gaming OC's 26220.
NVIDIA's global public relations director, Ben Berraondo, issued a statement on February 22, acknowledging the rare but troubling defect. According to Berraondo, “We discovered a rare issue that affects less than 0.5% of the GeForce RTX 5090/5090D and RTX 5070 Ti GPUs, wherein the ROP count falls short of specifications. The average graphical performance impact is about 4%, but it does not affect AI and computational workloads. Affected users can reach out to their motherboard manufacturers for replacements. This production anomaly has been corrected.” His reassurances were met with skepticism as customers still found themselves grappling with potential issues.
However, on February 24, TechPowerUp delivered yet more shocking news. Users on Reddit began reporting that the RTX 5080 Founders Edition was also showing ROP deficiencies. Typically, the RTX 5080 is expected to be equipped with 112 ROPs, but users discovered only 104 ROPs on their units—an identical shortfall of eight, mirroring the RTX 5090 issue. Upon conducting tests with the latest NVIDIA drivers, the disappointing result remained unchanged.
The ROP units are pivotal in graphic computation, functioning at the closing stages of rendering tasks. They are tasked with managing pixel-level operations, such as color blending and anti-aliasing to smooth out image edges. They write pixel data to texture memory accurately, storing completed pixel values in the framebuffer. This role markedly differs from the GPU core, which primarily computes color, lighting effects, and material properties during rendering.

Given that different games vary in their reliance on ROP-intensive tasks, the performance decline resulting from missing ROPs will manifest differently across various titles. The previously identified issues with the GeForce RTX 5080 FE raise concerns about the possibility of other models also being impacted by this defect, creating anxiety among consumers and industry observers alike.
The RTX 50 series has garnered high expectations since its launch, hailed for its advanced architecture and formidable performance capabilities. Gamers anticipated a smoother and more immersive gaming experience, while professional users hoped to enhance their productivity and creative quality through its potent graphics processing abilities. Yet, the recent string of ROP unit deficiencies has undeniably cast a shadow over NVIDIA's brand image. Consumers investing significant money into high-end cards understandably feel their rights are undermined, shaking their trust in NVIDIA's product quality.
From a market perspective, NVIDIA’s quality crisis may offer a window of opportunity for competitors such as AMD. These companies might capitalize on NVIDIA's missteps by amplifying their product quality and stability narratives, attempting to capture the attention of consumers who might otherwise gravitate towards NVIDIA cards. To regain consumer trust and restore the reputable quality of its products, NVIDIA must implement a series of proactive and effective measures. Firstly, the company needs to resolve existing issues swiftly, providing an efficient replacement service for affected users to safeguard customer rights. In parallel, a comprehensive review and overhaul of the production and quality inspection systems should be undertaken to eliminate the possibility of similar issues arising again.
Moreover, NVIDIA must foster improved communication with its consumers. Clear and timely updates regarding problem resolutions and preventive measures are vital for rebuilding confidence in the brand. Without such steps, NVIDIA risks losing its dedicated customer base to competitors willing to assure consumers of quality and reliability. Moving forward, it remains crucial for NVIDIA to not only fix the immediate problems but also demonstrate a commitment to excellence—one product and one customer at a time, thereby reaffirming its status as a leader in the graphics card industry.
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